Developer’s Perspective: AR/VR Content Creation using a low-powered computer

Developer’s Perspective: AR/VR Content Creation using a low-powered computer

This talk made in October 30, 2020 has been given during the International Congress of Extended Reality in Sciences ( organized by the Swiss Society of Virtual and Augmented Reality (SSVAR –
I’m a game developer and multimedia arts instructor with professional experience in desktop and mobile game development. I love conceptualizing gameplay designs emphasizing on user experience and psychology of mobile game patterns. My key strengths include project management, process optimization through the evaluation of new technologies, graphic design, and 3D modeling.

As a proud professor of game development, my students have successfully landed a job in the game industry GameLoft, Casual Connect, Aarki, Inc., and BoomZap entertainment. My e-courses about game development in Udemy, SkillShare and Youtube have garnered over 1000 students worldwide.

I have also conducted several talks and workshops. Among one of them was at the Pocket Gamer’s Connect Conference in London, the biggest mobile games show in Europe, where I conducted a talk about UX in Mobile Game Design.

In light of the COVID-19 crisis and work from home recommendations, virtual and augmented reality applications help train employees in various industries while working from home. There are already a lot of VR and AR apps in the market that will assist work from home employees. But from a developer’s point of view, they need a high-powered computer to create VR and AR content. Is it possible to create VR and AR content if our employees (or is it even possible teach students AR/VR development) if they not own high-powered computers that need to run high-powered software (such as Unity or Unreal Engine)? This talk will discuss the different strategies and possible options to create VR and AR content using a low-powered computer in the comfort of your own home.

Speaker’s page

The intro video has been made by Dragan Stiglic:

The director:
Mohamed Jean-Philippe Sangaré
Founder and CEO of SSVAR

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