How Augmented Reality will change War

Sponsored by World of Tanks! Register here ► to receive a T-127 Premium Tank, 500 Gold and 7 days Premium access with the code TANKTASTIC. Applicable to new users only. In this video Nicholas "The Chieftain" Moran (Major, US Army) and I talk about the possibilities and problems with using Augmented Reality in the military. Based on his experience in combat, training and command we talk about various scenarios and applications, while also showing the World of Tanks Augmented Reality system. Chieftain's Channel: D-Day Ohio: Thank you to vonKickass for helping with the thumbnail. »» SUPPORT MHV «« » paypal donation - » patreon - » subscribe star - » Book Wishlist »» MERCHANDISE «« » teespring - » SOURCES « mostly our brains (or their absence) Ledwidge, Frank: Aerial Warfare. The Battle for the Skies. Oxford University Press: Oxford, UK, 2018 (affiliate): (affiliate): Air Warfare. An International Encyclopedia. ABC CLIO: Santa Barbara, California, US. 2002 (affiliate): (affiliate): Frieser, Karl-Heinz: Blitzkrieg-Legende. Der Westfeldzug 1940. 4. Auflage. Oldenbourg Verlag: München, 2012. (affiliate): (affiliate): » DISCLAIMER « As an Amazon Associate I earn from qualifying purchases. Als Amazon-Partner verdiene ich an qualifizierten Käufen. #sponsored #ad #Augmented Reality

Sharp | Augmented Reality Training

Sharp Augmented Reality training is a tool for teaching operational concepts and troubleshooting techniques for complex systems. Sharp trainees learn in a matter of hours critical approaches and techniques that typically take years to acquire. Sharp can be used to supplement traditional training programs, or be used as a job aid to support maintenance tasks.

Holographic Tactical Sandbox: Augmented Reality for Mission Preparation

Holographic Tactical Sandbox is the new generation of operation planning tools. It provides an accurate representation of the battlefield, thanks to the viewable 3D holographic map. By facilitating operations, planning and decision-making, this innovation shortens the observation and decision-making loop.

Training center in mixed reality for MS HoloLens

e develop a digital training center for oil and gas companies. It makes an educational process at real training center more interactive and helps to save money on business trips because now the whole training center can be represented in mixed reality.

Patient-Specific 3-D Augmented Reality Models for Surgical Training and Preoperative Planning

With advances in computing and software power, physicians can now create virtual 3-dimensional models of patient anatomy using data from 2-dimensional computed tomography imaging. With augmented reality, users can interact with each other and the model, even over long distances, for purposes of teaching or preprocedural decision-making. This video illustrates an example of the process; the 3-dimensional model has been loaded onto a HoloLens (Microsoft) augmented reality viewing device for inspection and manipulation. By performing an air tap gesture similar to a mouse click, the user can disassemble components of the 3-dimensional model to understand the anatomic relations between each. For more detail, see

How To Use Augmented Reality Technology In An Industrial Environment

Rockwell Automation's FactoryTalk Innovation Suite, powered by PTC augmented reality technology, will let you see into the actual mechanics of your machines and help your technicians revolutionize how they interact with industrial technology. Learn more here:

Virtual Reality Tactical Training Developed by ONR TechSolutions

The Office of Naval Research Global (ONRG) TechSolutions-sponsored Tactically Reconfigurable Artificial Combat Enhanced Reality (TRACER) package consists of a virtual-reality headset, a backpack, a state-of-the-art simulated weapon designed to deliver realistic recoil, and a software package that creates multiple and adaptable simulation scenarios for security personnel to experience. ONRG TechSolutions allows Sailors and Marines to submit technology requests directly to the development community for rapid response prototyping.

Industrial uses cases for VR and AR by Lumiscaphe

By David GRAHAM, Managing Director Lumiscaphe Japan 21 March 2019 --- The Industry introduces new uses, from conception to marketing, and through engineering. Creation, visualization, and digital data sharing tools are at the heart of companies digital transformation. Lumiscaphe develops AR and VR solutions for these new uses. Through concrete use cases, we will share our vision with you and will demonstrate how we create value for the industrialists. --- Would you like to meet renowned speakers during #LavalVirtual 2020? Get your Full Pass now:

The Use Of Virtual Reality in Healthcare Industry – How Medicine Benefit From Using VR Technology

VR is not just about games and fun; it's also about painless medical treatment and faster recovery. And this video is full of perfect examples of how technology is used in the healthcare industry. Read the full article about Virtual Reality use cases in medicine following the link: #virtualrealityinhealthcare #virtualrealityinmedicine #skywellsoftware

EduTECH 2019 Teacher Demonstration: Creating learning experiences with Mixed Reality

As a Learning Designer for the NSW Department of Education, Laurens Derks outlines the STEMShare Community program and how NSW schools can get involved to create student learning experiences using virtual reality. Discover what you can do with Windows Mixed Reality in the classroom: Access Laurens' presentation:

Scroll to top

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.