
Even with an installed base of 900 million ARKit and ARCore capable phones by the end of 2018, no AR/VR platform has truly scaled in terms of active users yet.Read More
Source: Are the AR/VR platform wars already won?

Even with an installed base of 900 million ARKit and ARCore capable phones by the end of 2018, no AR/VR platform has truly scaled in terms of active users yet.Read More
Source: Are the AR/VR platform wars already won?
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