Remember back in early 2012, when VR was just thought of as science fiction, or at best as a failed experiment of the 90’s? That was 5 years ago. I know, right? 5 years. Actually typing that out makes me feel old. Back then, those of us who called ourselves ‘VR enthusiasts’ were just happily typing...
Author: ssvar
AR Specialist Zappar Nets $3.75m in Funding, Aims to “Democratize Augmented Reality”
Zappar, a London-based developer in the Augmented Reality space, is announcing the closing of its Series A funding round. The $3.75m investment will accelerate the development of several new products along with increased support for ZapWorks, their flagship content creation tool. Having worked with over 200 partners from the retail, television, film and packaged goods...
Obduction Finally Gets Its Touch And Rift Release Date
Cyan’s Obduction [Review: 8/10] was one of the best games released on the Oculus Rift last year, and soon HTC Vive owners will get to enjoy it too. The developer behind classic adventure games like Myst and Riven today announced that its latest title will be hitting the SteamVR headset on March 22nd. At the...
Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking
Last September we reported on the fact that Qualcomm was launching their own VR development kit with the ability to deliver standalone VR. What made the VR 820 so compelling was that it had 6-DoF tracking as well as integrated compute (Snapdragon 820) which was on par with all the latest flagship phones. It even...
On the Hunt for VR’s Killer App with Samsung’s VP of Immersive Products & VR, Nick DiCarlo
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software...
YouTube Spaces Studio Explores the Basics of Mixed Reality Video Capture
Prolific YouTuber Tom Scott recently visited the Mixed Reality Lab at the YouTube Space studio in New York in order to showcase mixed reality capture. The lab is using a technique involving a green screen and a tracked camera to combine real world footage with a virtual reality environment, and helpfully lays out the basic...
‘Tilt Brush’ Deep Dive + Unanswered Questions about VR Privacy & Google
Tilt Brush is Google’s first VR app to launch on the Oculus Rift, and I had a chance to catch up with Tilt Brush product manager Elisabeth Morant. We have a broad discussion about adapting Tilt Brush for the Touch controllers, the Tilt Brush Artist in Residency Program, the Tiltbrush Unity Toolkit, and some of the...
Minecraft gets updated for Windows phones — yes, really
Minecraft lives on Windows Mobile devices. Developer Mojang has updated Minecraft for Windows 10 Mobile, and you can get it for free if you already own it and update your Windows Phone 8 device to Windows 10 Mobile. In this version of the game, players can access important new features like achievements, the update that...
Blackbird Interactive builds NASA’s vision of what a Mars base would look like
It isn’t easy to marshal the will to create a human colony on Mars. It’s an expensive project, and to pull it off, you need a vision. To build that vision, the National Aeronautics and Space Administration (NASA) turned to a video game company. Blackbird Interactive, a Canadian game developer, has built an interactive art...
Blueprint Reality’s MixCast tool lets you broadcast from virtual reality
Blueprint Reality is launching a tool dubbed MixCast VR that lets both game developers and consumers create their own mixed reality videos from within VR. The Vancouver, Canada-based company recently released its first title, the Awaken VR puzzle game, on the HTC Vive VR headset. And now it is releasing one of the tools that it used...
