Graeme Devine, Chief Game Wizard at Magic Leap, took the stage today at the DICE Summit 2017 in Las Vegas to talk about the future of mixed reality. Devine has been part of the digital games industry for more than 30 years, starting at Virgin Games in the ‘80s with stints at id Software, Ensemble...
Author: ssvar
Oculus Rift In Space Will Be Used For Hand-Eye Coordination Experiment
An Oculus Rift is set to arrive at the International Space Station aboard a SpaceX cargo ship, according to a report by Air & Space Magazine. Microsoft’s HoloLens previously made a trip to the space station after a failed launch, and custom VR headsets have been used by astronauts in the past. The arrival of a...
Oculus Engineers are Working to Make Rift Games More Compatible With Vive Hacks
During a panel discussion at DICE Summit 2017, Oculus’ Head of Content Jason Rubin was asked to discuss the concept of open platforms in the virtual reality industry. Rubin’s company has infamously been at the center of an exclusivity debate following its decisions to keep the games it funds on Oculus platforms only. Rubin was...
Why Microsoft Not Releasing a New HoloLens Until 2019 Should Not Be a Surprise
If the rumors are right, Microsoft has decided to cancel the second version of the HoloLens, and they will instead move onto version three of their mixed reality headset. In the latest report, Thurrott’s Brad Sams states that the expected release date of this new Windows Holographic device wouldn’t be until 2019, a long two...
DICE 2017: Squanchtendo Says ‘We Have a Long-Form’ VR Game in Development
At the D.I.C.E. 2017 Summit, developers, press, and entertainment industry veterans gathered from around the world this week to discuss cutting edge technology and design principles. One of the most applicable discussions thus far for our audience took place today as Geoff Keighley hosted a live interview session with both Tanya Watson and Justin Roiland...
ResearchVR Episode 35 – Education for Sustainable Development with Carina Mentrup
This week on ResearchVR we dig deep into VR for sustainable development – meaning we are using virtual reality to help in solving global warming and consequences of the modern world’s rapid development. Carina Mentrup is a winner of Hackvention 2016 Best Prototype Award. She is currently doing the masters in English and geography. For...
Onward is Getting Major Updates in 2017: New Maps, New Modes and Co-Op Gameplay
Onward rocks. The, military-sim, multiplayer shooter won our award for Best VR Shooter at the end of last year and was in the running for best overall game as well. Onward pits two teams of up to four players against one another on one of seven maps. Teams have to use intelligent communication, informed strategy...
Short VR Is Here To Stay, And That Isn’t A Threat
We need to have better understanding of why short VR experiences are going to thrive, even if a little price adjusting needs to take place. You see, it’s all about expectations, and the ones we carry as media lovers. As gamers, a lot of the time we equate length with value. Just look at past...
Closeup: Next-generation SteamVR Tracking Base Station is “Better in every way”
As evident by the decision to begin selling SteamVR Tracking base stations directly later this year, Valve aims to continue driving development of the technology. A look at the latest engineering sample of the next-generation base station model shows a new design approach that simplifies the device down to a single rotor and enhances tracking....
Exclusive: Vindicta Wants To Bring A Full VR FPS Campaign To Your Vive Very Soon
We know, we know, you’re sick of wave shooters. Who isn’t? Well you might want to take a look at Vindicta, then. Yes, it’s got guns, and plenty of enemies to use them against, but they’re not coming at you in waves, and you’re certainly not rooted to the spot; Vindicta wants to bring a...
