Today , I am incredibly excited to announce that we are taking our partnership with Google for this next event : “The International Investment Forum in Virtual, Augmented And Mixed Reality“ At the Technopark of Zurich, April 20th, 2017: Note: Ticketing will start the next week. Welcome to our great speakers : Rupert Breheny (Web...
Author: ssvar
GDC 2017: Eyes-On with IMMY’s 60-Degree AR + VR Optics
While content, toolkits and software are always a big focus for the Game Developers Conference, there was an abundance of hardware and tech shown off at this year’s show, as well. At UploadVR, we’re confident that both virtual reality and augmented reality will be ubiquitous in the not-too-distant future, and the most prominent devices will...
Cloud-Based Development Program SpatialOS Hits Open Beta
Gaming and the fabled power of the cloud has had a checkered history. Game-streaming service OnLive has come and gone, and Microsoft over-hyped the effect its Azure platform would have on Xbox One games, but that’s not stopping one company from using the cloud to unlock the power of its tools. Improbable, the company that...
GDC 2017 Was The Best Week Ever for Virtual Reality
GDC 2017 is over. As I write this I’m sitting on a train heading home feeling the familiar mixture of exhaustion, dehydration, and satisfaction that often accompanies the conclusion of a major trade show as a journalist. My brain feels a few sizes smaller than it did at the start of the week but the few...
Field in View: The Battle For VR Is No Longer About Headsets, It’s About OS
Oculus announced VR’s first big price cut this week. The Rift, originally $599, is now $499, and getting it with Touch comes in at $598. If this were the console market, this would be a simple move to dissect; open up the number of people that can afford your product and maybe get ahead of...
Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking
Tactical Haptics, developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. The controller employs a unique solution to haptic feedback which aims to recreate the feeling of friction against objects in your hands rather than just rumble. The...
GamesBeat weekly roundup: Switch, Zelda, and the Game Developers Conference
Welcome to another GamesBeat weekly roundup! Most of our staff spent the week covering the Game Developers Conference in San Francisco, checking out new games and technologies and getting to hear from some of the best minds in the industry. Also, Blizzard revealed a new hero for Overwatch, and Oculus made some of its VR...
Wevr’s virtual reality undersea adventure The Blu becomes a museum exhibit
Wevr said that its virtual reality experience, The Blu, will be displayed at the Natural History Museum of Los Angeles County (NHMLA). The immersive adventure makes you feel like you are underwater, exploring the majesty of the ocean and its different habitats. You come face-to-face with some of the most awe-inspiring species on the planet....
The DeanBeat: Intel University discovers the best college game projects
Carnegie Mellon University and the University of Wisconsin Stout won the top honors in the annual Intel University contest for best student game at the Game Developers Conference. The contest is a good place to spot the talent for the next generation of games. Carnegie Mellon won the prize for best gameplay in a national...
New HTC Vive Releases For The Week Of 02/26/17
If you’re reading this, you’re close to surviving GDC week! There have been a plethora of announcements for future games and you can find plenty coverage on UploadVR, but we mustn’t forget the new Vive experiences that released throughout the week as well. Starting off the highlights, we have an escape the room experience that’s...
