HTC has been conducting surveys about VR in China and now the results are in. The following data was sourced from “2,5000+ participants including 62 percent Vive users and 32 percent non-Vive users,” according to the company. Keep in mind, therefore, that many of the findings will be Vive specific. There are over a dozen reported...
Author: ssvar
Community Download: Who Will Have The Best VR Games at GDC 2017?
Welcome to the community download. This is a place for people from all different walks of life to come together as one and disagree on the room-scale capabilities of different VR headsets. In all seriousness though, this is a post meant to inspire thoughtful, informed discussion about virtual and augmented reality. Today we stand on the cusp...
GDC 2017: The 3 VR Tools That Got Us In
There’s beauty in the chaos of a startup’s early days when the team decides to roll the dice. For virtual reality entrepreneurs there are some amazing tools which help amplify this mindset, allowing you to move fast and, hopefully, make things. With these tools, a little luck, and a lot of tenacity, our six-month-old VR...
Introduction to Augmented Reality
What is Augmented Reality? Augmented Reality refers to both the technologies and the resulting experience during which contextually relevant digital information (in the form of text, images, graphics, animations, video, 3D virtual objects, sound or haptic stimuli) is presented to the user in real time overlaid on the real environment. It is important to highlight...
World Virtual, Augmented and Mixed Reality Industry Business Directory
We’ve built a business directory of the leading companies in the world . We support the philosophy of crowd sourcing, we share it freely with all the community. WORLD VR, AR and MR INDUSTRY If your company is not listed, please send us a (small) zip file with your company description, logo and url at:...
Valve’s Steam Audio will bring better sound to games and VR
Valve today released a new tool called Steam Audio that represents the fruit of its purchase of Impulsonic in January. The tech promises sound which very realistically responds to a virtual environment and would serve as an improvement over the standard 3D audio. In the demo video below you can hear the audio change as...
Six Flags Discovery Kingdom’s new roller coaster uses VR
I’m scared of roller coasters. Not heights, not speed, not intricate examples of mechanical engineering: roller coasters. I am specifically, and dreadfully, terrified or riding roller coasters. This is the story of me riding a roller coaster. Gulp. Last week, my wife and I were received an invitation from Six Flags Discovery Kingdom in Vallejo, California,...
These were the 10 biggest European tech stories this week
This week, Tech.eu tracked 14 technology M&A transactions and 65 tech funding deals totaling €200 million (about $211 million) in Europe, Turkey and Israel. Here’s an overview of the 10 biggest European tech news items for this week: 1) Apple has acquired Tel Aviv, Israel-based Realface, a machine learning startup whose facial recognition technology can...
Blackbird Interactive builds vision of what a Mars base would look like
It isn’t easy to marshal the will to create a human colony on Mars. It’s an expensive project, and to pull it off, you need a vision. To build that vision, a scientist at National Aeronautics and Space Administration (NASA) turned to a video game company. Blackbird Interactive, a Canadian game developer, has built an interactive...
Video: HoleLenz Adds Magic Windows to HoloLens & Gives Portals to New Worlds
When I first started with HoloLens development last April, one of the first things I created was a window. The purpose of that window was to be attached to a wall and give the illusion of being in a different space—an effect that is often referred to as a “magic window” effect by developers. My...
