ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week. ARM, one of the world’s leaders in microelectronic design and the company behind the enormously successful Cortex mobile CPUs and...
Author: ssvar
Field in View: Is An HTC Vive Better Than Your Gym?
I used to think VR fitness was a dud. We talk about so many potential applications this technology has, but I just never saw the appeal of putting on a Rift or Vive and going for a workout. Surely getting hot and sweaty inside a plastic shell is a recipe for a misty, nauseating mess?...
Torment: Tides of Numenera developer’s first VR game returns to The Bard’s Tale universe
Welcome to virtual reality, InExile. The long-time independent studio announced The Mage’s Tale today. It’s an action-RPG for the Oculus Rift and its Touch controllers, and it should come out later this year. Its setting is in the world of The Bard’s Tale, and it’s InExile’s first foray into virtual reality software — which market researcher SuperData...
GamesBeat weekly roundup: We dig into the Nintendo Switch and the new Zelda
Welcome to another GamesBeat weekly roundup! This time, we reviewed the PlayStation 4 exclusive Horizon: Zero Dawn, Overwatch nabs another Game of the Year award, and the Miami Heat get into esports. Enjoy, and have a great weekend! Pieces of flair and opinion The DeanBeat: Should you bring up Trump’s travel ban politics at a...
Superhot VR is adding intense new difficulty challenges
The game that lets you be your very own John Wick-style badass is about to get harder. Superhot VR is getting some new modes and challenges in its Superhot VR Forever update that is coming out March 7. Superhot VR is a first-person shooter for Oculus Rift (requiring its Oculus Touch controllers) that lets players...
SuperData: VR Hardware will earn $3.6 billion in 2017
Virtual reality is ready to grow. Research firm SuperData released a new report predicting that VR hardware will earn $3.6 billion in 2017. That would be an increase of 142 percent over the previous year. It expects VR hardware to reach $17.8 billion by 2020. Above: VR market size 2016-2020. Image Credit: SuperData 2016 was a...
New HTC Vive Releases For The Week Of 02/19/17
It’s a new week and we have quite a few highlights that you should be aware of as you add a few more titles to your Vive ecosystem. Housekeeping VR is the biggest standout of the bunch, bringing 80s arcade flair to virtual reality as you completely destroy luxurious apartments with a collection of tools and...
New Oculus Rift and Gear VR Releases For The Week Of 02/19/17
While it might be slim pickings for Gear VR this week (as in, nothing very interesting), the Oculus Rift fights back with a vengeance. There are three new Rift games on Home this week and each is worth checking out in their own right, as well as the usual crop of new Steam titles. If...
SteamVR Tracking HDK Now Available for Anyone to Buy
Valve is increasingly opening its SteamVR Tracking technology—that which powers the HTC Vive’s room-scale tracking—to the world. The royalty-free system requires no permission from Valve to be embedded and launched as part of third-party products. And now one of the final barriers to entry has been removed: anyone can buy the development hardware to begin building...
Spatial Maps Can & Will Be So Much More for Mixed Reality
A group of researchers from Stanford University and Princeton University has put together the largest RGB-D video dataset to date with over 1,500 scans of over 700 different locations across the world, for a total of 2.5 million views. This dataset, called ScanNet, has been semantically annotated for use in research projects. The purpose of...
