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Hololens2 : Where are (again) the (native) controller(s)??

For sure Microsoft had made a better product.
Everyone said that so … I say that )

I didn’t test it yet (surprise! uh!?)
But as a social being, I’ve started chanting with the crowd : the “Emperor’s clothes” are beautiful!

Suddenly, the kid in my head shouted: “The Hololens 2 is naked! It hasn’t any controller!”

Then came a very smart guy who kindly said this :
“They improved the hand tracking”

I was near to accept this wise remark, but my damned kid kept saying: “the Emperor is naked!”

Here is the point:
Even if Hololens reached the best precision possible with hand tracking there are many things which are better with a controller… see #MagicLeap one…

Shooting with a controller is far more interesting than doing it with empty hand (UX).
Screwing, cutting etc… A controller is capital to be able to mimic the tools.

Also, some disabled people could not do the gestures

Many other examples justify to integrate a controller in any XR device (at least as an option).

Hand tracking is capital for the evolution of the #XR tech but with controllers!!

What am I missing?

Please help me silence “the kid”!!
#mixedreality #spatialcomputing #microsoft #MWC2019 #SSVAR

ssvar

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Swiss Society of Virtual and Augmented Reality
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