superpunch-screenshot-1

Superpunch Is a Game That Uses Punching for Locomotion

Superpunch Is a Game That Uses Punching for Locomotion

Superhot [Review: 9/10] is easily one of the best Oculus Touch titles available today. The beautiful art direction, ingenious gameplay mechanic of time only moving when you do, and creative puzzle environments all add up to one of the most memorable and enjoyable adaptations for VR we’ve seen thus far. Naturally, when the Make it Superhot Game Jam was announced, it came as no surprise. In the Game Jam, people are asked to create a Superhot-inspired piece of fan art, game, or mod, for a chance to win prizes. Available prizes include a GTX 1080 graphics card, Oculus Rift headset, thousands of dollars in cash, and much more. It’s not a Game Jam for the faint of heart.

One of the short Superhot-inspired game entries, Superpunch, immediately caught our attention when we saw it in action on Twitter, being promoted by designer and programmer, Joe Radak. With Andreas Jorgensen handling the art artwork and Keegan van der Laag with Davin Dobson (also known as 

Source: Superpunch Is a Game That Uses Punching for Locomotion

ssvar

View posts by ssvar
Swiss Society of Virtual and Augmented Reality
Scroll to top

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close