We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. That changed today.
Speaking at the 2016 Unite conference in Los Angeles, Principal Engineer of Unity Labs Amir Ebrahimi confirmed that the in-VR editor would be launching in December as Principal Designer Timoni West showcased it.
An experimental EditorVR build will be available by the end of 2016! It will be completely open-source, with an open API #Unite16 pic.twitter.com/d7PrWBYLZK
— Unity (@unity3d) November 1, 2016
More details to come.
Source: Unity Finally Dates Its In-VR Authoring Tool For Next Month