Virtual Reality or VR is one of the many digital technologies transforming the heavy machinery and process industries. Watch how MX3 can be explored with VR and read more about our use cases at: https://www.metso.com/blog-hub/blog-metso-digital-knowledge/virtual-reality-in-industrial-applications/
Video category: Virtual reality use cases
Virtual Reality in Education
This presentation was made to showcase how VR can be used in education.
Indiana University: Improving nursing education through virtual reality
At the IUPUC Simulation Center, IU School of Nursing students use virtual reality technology to practice clinical scenarios.
Virtual Reality Bike Ride – VR use case for the Real Estate Industry
We are proud to show off our Virtual Reality bike ride experience that we created for Reed's Crossing, Newland Communities. The technology of VR and AR are amazing tools for the Real Estate Industry. Reed's Crossing is a new mixed-use housing community in Hillsboro, OR - right outside of Portland, OR. As a Boutique Creative Agency, Reflective Brands specializes in Immersive Technologies. We partner holistically with businesses, transforming them into industry leaders, by creating engaging experiences with the latest technologies. https://reflective.design/
NYPD using VR to train for active shootings and real-life scenarios
The NYPD is testing virtual reality training drills for real-life scenarios that would be impossible to recreate. Check out more Eyewitness News - http://7ny.tv/2suJHTd NEW HERE? – Hi! We’re abc7NY, also known as Channel 7 on TV, home to Eyewitness News, New York’s Number 1 news. We hope you love us on YouTube as much as you do on television! OUR SOCIAL MEDIA – FACEBOOK: https://www.facebook.com/ABC7NY/ TWITTER: https://twitter.com/abc7ny INSTAGRAM: https://www.instagram.com/abc7ny/ NEW TIPS – Online: http://abc7ny.com/submit-a-news-tip/2599968/ Phone: 917-260-7700 Email: [email protected] #NYPD #VR #VirtualReality
How immersive technologies (AR/VR) will reform the human experience | Tiffany Lam | TEDxQueensU
Virtual and augmented reality are among today’s greatest immersive technology trends… but can they be used for more than just gaming and entertainment? In this talk, Tiffany Lam explores the use of immersive technologies like virtual and augmented reality to help tell stories better, bring people closer together, improve learning, and empower education through direct experience. For the last 15 years, Tiffany has been documenting and storytelling her life experiences through digital media. As an introvert, she found 360VR capture revolutionary – a communication tool to better translate stories and experiences to her friends and family without exhausting herself with excessive words. Having now produced immersive sensory experiences for a wide range of industries, Tiffany discusses the exponential power that direct experience offers to the brain in terms of retention, memory and empathy. Today, she leads strategy and operations at PATIO Interactive – an interactive design & development studio in Toronto specializing in virtual and augmented reality business solutions. She is passionate about using this technology within the non-profit sector for environmental NGOs as well as businesses in the corporate world. Currently, her company is working to bridge communication gaps and challenges within the cannabis industry and building an interactive learning platform for cannabis called XRCanna. As pictures are worth 1,000 words, immersive mediums like AR/VR can be worth a 1,000 pictures and videos. Tiffany leads business operations at PATIO Interactive -- an interactive design & marketing studio in Toronto specializing in virtual and augmented reality business solutions. Currently, she is focused on solving cannabis industry challenges with technology-driven solutions. Prior to this role, she spent years working operations at food tech startups, running her own music magazine and dabbling in and out of photojournalism. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx
VR Military Games but I shouldn’t be allowed in the army
My Patreon: https://www.patreon.com/callmekevin Merch: https://kevin.fanfiber.com/ Twitter: http://twitter.com/CallMeKevin1811 Instagram: https://www.instagram.com/callmekevin1811 Edited by @Kippesoep001, @TropicalFreeze2 and Kevin Patreon Producers ♥ A Thirsty Ghost Aaron Watson Accoy Adam Harmston Adam Midderigh Adamska Marazzi Addie McKenzie Aleena Hanson Alex Dery Nell Alex Ohlsen Alice Painter Aline Amy Sowada Andrey Chichagov Andy Byrne Anecdote Games Annie Z Arran wynne Ash Young Ashlyn Mashburn Atomic F. Magician Austin Kohagen Ava Victoria Becca Beckie Williams Ben Mckimm Beth Potts Billy McGuire Birchvalley Bjarne Olsen Blair Krolak Blake Noe Brett Bri Gilly Brianna Briar Cooper Brittany LaChapelle Brittany Lester Broken Toothbrush Cackles Calhoun Cattell Calvin Mysko Cameron Stewart Candice Slawsky Casey Brelsford Cassandra Huynh casterlyrockstar Catelyn Berglund Chad Yaeger Charley Rose Charli Walker chickenshitmcgee Chloë Curtin Christine Lutz Claudeliz Alvarez Clayton Garrett Conlin Durbin Connor David O'Brien Corrie Sachs Damian Grudzien Damian2211 Dan Hatcher Dan Scott Daniel Higgins Daniel Mark Rezendes Daniel Vikestad Fornes Daniella Cioffi DarthPink David Burleigh Dejan Markx Denny lawlor Derian Yu Doreen Dullahan Sampson Dylan Eckoh104 ectoling Ectoplasmictoast Eden Kaufman Elektra Krusell Elena Péntek Elisa Shafer Ellen Burchill Emperor Tomato Ketchup Espen Sande Larsen Espen Sande Larsen Excinic Faylene Keep (SL name EPDreary) Finlay Goodman Finn H Drude Forestbreeze Gabby Dawood Gaetan Aguentil Garrett Mozingo Gary Conroy George Webb greenegg Hayley Wells Heather Heather M HummaKavula Ian Farrington Ida Ida Emilie Jensen Idril Igor Kozak Ilia Abashin infinite book Ingvild Svendsrud Isaac Kishpaugh Itaki Vlar'mon Jack Gregory Jacob Brinkworth Jacqui Sebo Jaiden James Highmore Jannik Jokić Jason Ryan Jaxsen JD Money Jessica Corazza Jessica Kiefer Jessica. Mrs Vain. Jessie Medina Jill Wind JMui Joe Thomas Johanna Wernecke Jonny Wheater Jordan Hogue Jordin MacDonald Joseph Warner Josh Strike joshua mavoa JuanG Julia Miller Julianne Trammell Justin Kuemerle Kaedyn Graham Kara Bond Kathleen Bruce Kathleen Phillips Katie L Wheeler Katrina Singley Kaylee Miller Keith O'Leary Kendra McIntire Kenneth Findley Kinga Zmuda KrashBash Kristina Gonzalez Kurobasaka Lady Charon Laurathehulk Lauren Drake Lauren Miedel Layna Vaughn LeadingTie9 Leonard Ratzlaff Letty Mason Lewis Leyla Hawn Aliyeva Logan Logan Blair Logan Carter Logan Martin Louise Ivy Lucy Buglass madcap Maeve MagicalFlyingFox MagnificentMaja Maiken Lian Marco Hoermann Mario Rathmacher Mathias Svedberg Matt Brennan Matthew Mazza McCasky Meesh Mikaela K Misery MissPengywin misterbob Mitchell Bond Mitchell Stevenson Mmkdan Momina Erdosy mynameisnotlinda Nadia Ruotolo Nate Robles Necia Navine NERF0 Nicholas Vann Nicoa-Jane Henfrey Nicolas Schmuck not my name Oli Skivington Oliver Deane Paige phillips Pedrothegeneral Peter O'Flynn Philipp Wagner Pia Salter pip Povilas Rūgys Pylades Drunk Rachel Cook Randall Ratermann Rannveig Lien Nilsen Rebecca Hambery Remo Taudien Renee Lassen Rikz Dehli Robin Lindström Robyn Gray-McMath Rosa Ameling Rowan Aldridge Ryan Churchill Ryan Humphreys Sam Rush Sarge Seabass Seb P Serena Rubendall Sgt Chubb Shane Amanda shane mclernon Shane Murphy shelley floryd (secludere) Sheri Gruver Sir Jimothy of the Pickens Sorrelfox Squibidy Stephanie Stephanie Lamb Stephanie Robinson Sverre Reiten Sydney Stamford Taylorwailer Thatguyspike The Amazing Ostrich Thomas Cave Timothy Grassi Timothy L'Orange Trinemaus Tímea Farkas ughitstanja Valentina Michelazzi Victor WeekendAtDeadCatLadys Whitley Will Coston WolfeyQ Wolfman Frankula Wren Cheryl Zai Zimmy is a nerd
Virtual Reality Training for Business: Measurable & Scalable
We create dynamic, measurable and scalable immersive VR training for business, built on our secure cloud-based platform. We work with some of the world’s largest companies across business sectors and industries for both training and assessment programmes. Our clients include Shell, GE Healthcare, DHL and QinetiQ. Our technology enables business to look at training in a different way, providing tools that help to maximise human performance, resulting in a more engaged, better equipped and safer workforce. Single or multiple participants can be in the same virtual reality scenario, either in the one location or multiple locations. These scenarios are fully interactive, enabling interaction with both objects and other participants. Each of these interactions is then captured to provide detailed reporting and analytics, enabling post training reviews and performance improvements. www.immerse.io
VR Training in Oil & Gas
Chemical injection system operator training simulator. Powered by UNIGINE 2 Engine: https://unigine.com/
AFC19: 206: Virtual & Augmented Reality (VR/AR) in Teaching & Scholarship
The new medium of virtual and augmented reality (VR/AR) finds applications in education, healthcare, entertainment, news, engineering, and countless other domains. The goal of this panel is to increase awareness of the AU community regarding past, ongoing, and future VR/AR projects, opportunities for external funding of research, and the VR facilities available to faculty, students, and staff interested in exploring VR/AR. *This video has been auto-captioned. We are in the process of manually fine-tuning the captions, so until that process is completed, please be aware that the captions might have errors.