Interest in augmented reality (AR) is exploding as innovators explore the business relevance and roles AR can play in workforce enablement and customer experience and interaction. This emerging technology holds tremendous promise for changing the way businesses operate. Tell us in the comments below, which one do you thinks is the best? ----------------------------------------------------------------------------------------- Here at TechnoNerd, we upload videos regularly about Futuristic Technologies, Latest Gadgets, and Trending Inventions. If you are a fan of these too then; SUBSCRIBE NOW https://goo.gl/uEE6yX ----------------------------------------------------------------------------------------- Other Interesting Videos: 5 AWESOME PERSONAL TRANSPORT MACHINES- https://www.youtube.com/watch?v=LtrUCNczzvE 5 BEST WIRELESS EARBUDS 2017- https://www.youtube.com/watch?v=3qWT77AHdJs 5 BEST EARLY BLACK FRIDAY DEALS ON AMAZON- https://www.youtube.com/watch?v=LWJxcQblnNw ----------------------------------------------------------------------------------------- FEATURED 5 BEST AUGMENTED REALITY TECH 2018: #5 WayRay- https://wayray.com/navion #4 Hololens- https://www.microsoft.com/en-us/hololens #3 Worksense- https://daqri.com/worksense/ #2 Vuzix Blade- https://www.vuzix.com/products/blade-enterprise #1 Magic Leap One- https://www.magicleap.com/ Music Used ?: Song: Future- Power Hungry Music provided by S.I. Publishing (SOCAN) ----------------------------------------------------------------------------------------- Explore Our Playlists: MIND BLOWING INVENTIONS https://goo.gl/P1UiFi FUTURISTIC GADGETS https://goo.gl/mFhcUv ----------------------------------------------------------------------------------------- FIND US ON SOCIAL MEDIA: Facebook- https://www.facebook.com/TechnoNerdOfficial/ Twitter- https://twitter.com/nerd_techno Google Plus- https://plus.google.com/+Thetechnonerds ----------------------------------------------------------------------------------------- We hope you enjoyed the video. Hit the thumbs up button & share 5 BEST AUGMENTED REALITY TECH 2018. To watch more interesting video videos, subscribe to TechnoNerd. Until the next video, Peace.
Video category: XR USE CASES DIRECTORY
VR use cases, AR use cases and MR use cases
All the best and relevant use cases in extended reality :
- virtual reality
- augmented reality
- mixed reality / spatial computing.
Virtual reality |
Augmented reality |
Mixed reality |
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XR USE CASES DIRECTORY
Identifying the Right Use Case is crucial for a XR project.
The cases we have gathered here are the must compelling in VR, AR and MR!
Welcome to best directory of XR Use cases videos curated by SSVAR!
VR4HE – Virtual Reality for Learning Social Skills – Dr Marco Gillies
Dr Marco Gillies Academic Director: Online Learning, Goldsmiths, University of London Biography: Marco Gillies has over 20 years’ experience of research in Virtual Reality and Virtual Humans. His particular focus is on social interaction. He is also Academic Director: Online Learning in the Teaching and Learning Innovation Centre. As part of that role he is responsible for innovation in the use of technology for learning. Combining those roles he has a strong interest in the use of VR for education, and in particular using VR for training for social interaction. The work presented is in collaboration with Sylvia (Xueni) Pan, Lecturer in Computing at Goldsmiths. Title: Virtual Reality for Learning Social Skills Category: Qualitative change in learning Abstract: Many professions combine the need for technical or academic knowledge with a need to interact with people. Good social skills are a very important factor and professional social skills may differ from day to day social interaction skills (for example, professional communication, negotiation, breaking bad news). A good example is medical professionals: the scientific knowledge and diagnostic skills required are among the most intellectually challenging of all professions, but doctors and nurses must also interact with patients in some of the most stressful situations of their lives. Academic knowledge is well covered by a traditional education, but learning social skills is often left to more informal situations. They can only be learned through real practice, but opportunities are rare: either with real patients which is high risk, or with actors, which is high cost. Virtual Reality opens up an opportunity to practice social interactions freely in a safe, low risk environment. The scenarios can be tightly controlled to ensure a consistent experience between students and that appropriate learning outcomes are met. Virtual reality is particularly appropriate for this type of learning because it supports realistic body language: users share a virtual space where thing like eye-contact and gesture work as in the real work, unlike screen based interaction. This talk will give an overview of 2 decades of work on social interaction in VR with a particular focus on social skills learning. It will describe practical applications in medical and other domains and describe the major technical and learning challenges involve.
Interesting—USAF utilizes VIRTUAL and AUGMENTED REALITY in latest PILOT INSTRUCTOR TRAINING.
Interesting—USAF utilizes VIRTUAL and AUGMENTED REALITY in latest PILOT INSTRUCTOR TRAINING. Official release: At Joint Base San Antonio-Randolph, pilot instructor trainees assigned to the 12th Flying Training Wing, are utilizing a variety of emerging technologies to aid in their learning and development. It’s known as Pilot Instructor Training Next, also referred to as PIT Next, a technology-based learning approach, which began with Pilot Training Next, an undergraduate pilot training program that leverages virtual and augmented reality. Credit: Sean Schroeder, United Staes Air Force.
Introducing Wonderscope: an augmented reality iOS app for kids
Welcome to Wonderscope! Created by the team of artists and engineers at Within, Wonderscope combines the power of augmented reality, voice recognition, and spatial story design to immerse children in engaging, educational, and powerful narratives. Wonderscope: for story explorers. Download Wonderscope: https://itunes.apple.com/us/app/wonderscope/id1437417679?mt=8
Air University Mixed Reality Experiences in Education
Air University uses mixed reality technology to enhance educational experiences for students.
Christiana Care Virtual Reality at the Helen F. Graham Cancer Center & Research Institute
In the spirit of serving together, the team at Christiana Care's Helen F. Graham Cancer Center & Research Institute team partnered with the Innovation Center to bring virtual reality to patients for a more relaxing chemotherapy experience. This pioneering approach earned Christiana Care 2018 American Nurses Credentialing Center Magnet Prize at the National Magnet Conference.
6. Virtual and Mixed Reality for Medical Education
Virtual and mixed reality involve the use of computer technology to create simulated and hybrid environments. Popular for their gaming applications, virtual and mixed reality, with their futuristic affect, never fail to dazzle audiences. But VR/MR technology is much more than a game. Virtual and mixed reality systems have recently caught the eye of healthcare professionals eager to sharpen their skills. Now popular for medical education, VR/MR programs provide simulation training that serves to enhance traditional medical schooling. Education via simulation is a productive step toward the system’s most adept and confident healthcare providers.
VReate – “Virtual Reality engineered assembly training for education” (VR Montagetraining)
As part of my bachelor thesis I developed a virtual assembly training with the help of the Unreal Engine 4, which is mainly suitable for teaching purposes in training and further education, but also for assembly and shoring investigations and serves the visualization of technical components. The aim of the application is to learn various working steps up to the replacement of the two overhead camshafts (DOHC) of a four-cylinder engine. The instruction of the working steps is carried out with the help of a small "Head-Up-Display", which is positioned at the wrist of the user. To simplify the work steps, a universal tool for carrying out the assembly simulation was integrated. The entire project is based on the Blueprints Visual Scripting System of the Unreal Engine 4. The models used come from the exchange platform grabcad.com and are therefore subject to its legal regulations regarding private and commercial use. Im Rahmen meiner Bachelorarbeit habe ich mithilfe der Unreal Engine 4 ein virtuelles Montagetraining entwickelt, welches hauptsächlich für Lehrzwecke in der Aus- und Weiterbildung, aber auch für Montage- und Verbauuntersuchungen geeignet ist und der Visualisierung technischer Komponenten dient. Ziel der Anwendung ist das Erlernen diverser Arbeitsschritte bis hin zum Austausch der beiden oben liegenden Nockenwellen (DOHC) eines Vierzylindermotors. Die Anleitung der Arbeitsschritte erfolgt mithilfe eines kleinen "Head-Up-Displays", welches am Handgelenk des Anwenders positioniert wurde. Zur Vereinfachung der Arbeitsschritte wurde ein universelles Werkzeug zur Durchführung der Montagesimulation integriert. Das gesamte Projekt basiert auf dem Blueprints Visual Scripting System der Unreal Engine 4. Die verwendeten Modelle stammen von der Austauschplattform grabcad.com und unterliegen somit deren rechtlichen Bestimmungen hinsichtlich des privaten und kommerziellen Gebrauchs.
Augmented Reality for Learning and Development – Fire Safety Training
Augmented Reality has many uses in the corporate L&D environment. In this augmented reality example we show how brands can use AR to improve the learning experience. Discover more: https://www.zappar.com/how-augmented-reality-can-improve-learning-experience Subscribe: http://www.youtube.com/subscription_center?add_user=zappartv Download from App Store: https://itunes.apple.com/gb/app/zappar/id429885268 Download from Google Play: https://play.google.com/store/apps/details?id=com.zappar.Zappar Zappar: http://www.zappar.com/ ZapWorks: https://zap.works
Incorporating virtual reality in the classroom | Mfon Akpan | TEDxTrestleViewPark
Why should we care about virtual reality in the educational environment? Mfon Akpan is passionate about the opportunities virtual reality can give our students today. In his energizing talk, he answers why we should care about virtual reality in the classroom. Mfon Akpan is an accounting professor and enthusiast for virtual reality in education. Mfon is a full-time faculty member in the Harrison Professional Pathways Program at National Louis University. He holds a bachelor’s degree from the Illinois Institute of Technology, a MBA and Masters in Accounting and Financial Management from Keller Graduate School of Management and is currently a doctoral candidate, majoring in accounting, at Argosy University. Mfon is also adjunct accounting faculty at Robert Morris University, adjunct business faculty at Olive-Harvey and Harold Washington College. Prior to his doctoral work, he had a successful career as a banker for JPMorgan Chase. Mfon loves teaching and engaging with his students on and off line. He enjoys incorporating innovative methods of teaching including using social media, his YouTube channel and other emerging technologies. Mfon is an active member of the American Accounting Association’s Conference on Teaching and Learning in Accounting. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx