In this first part of our tutorial series on making physical objects come to life on HoloLens, we are going to set up Vuforia in Unity.
I would plan to keep a Vuforia tab open in your web browser throughout most of this tutorial, and when developing in general, since Vuforia development is tied to their website. As a result, you must have an account, a license key, and you have to use their website tools for ImageTarget database creation.
This tutorial will assume that you have gone through our HoloLens Dev 101 series and know how to set up Unity for HoloLens development as well as the build… more
Source: HoloLens Dev 102: How to Install & Set Up Vuforia in Unity