Super Ventures Lays Out Entire AR Landscape in 6 Categories

Super Ventures has published “The AR Landscape,” a chart encompassing the major players and startups that are shaping augmented reality. Launched in February as the first incubator and fund focused on augmented reality, Super Ventures outlines companies working augmented reality applications, tools, devices, input/output methods, and components. The AR Landscape lists 312 companies, representing $12.1...

UC Berkeley Team Commands Drone Fleet with HoloLens

User interfaces for computers have evolved over the years, from the introduction of the keyboard and mouse on the personal computer, to touchscreens on mobile devices, to natural voice recognition. However, the same cannot be said for robots or drones—until now. There are two standard methods for interface for humans with robots today—either a control...

UC Berkley Team Commands Drone Fleet with HoloLens

User interfaces for computers have evolved over the years, from the introduction of the keyboard and mouse on the personal computer, to touchscreens on mobile devices, to natural voice recognition. However, the same cannot be said for robots or drones—until now. There are two standard methods for interface for humans with robots today—either a control...

ar-and-vr-spend-expected-to-double-in-western-europe

AR and VR Spend Expected to Double in Western Europe

Research gathered from the International Data Corporation (IDC) reveals that the Augmented Reality and Virtual Reality hardware, software and services in Western Europe is said to reach $2.5 billion in 2017, a 131% increase over the $1.1 billion spent in 2016. Manufacturing and Retail will have the biggest market share. When looking at the total...

VR/AR Association in Vancouver

A post on straight.com by Kate Wilson, takes a look at the VR/AR Association in Vancouver and the significance of AR in the marketplace.  In this upbeat piece, AR is introduced to the reader by inviting them to imagine a world where screens have become completely obsolete because individuals can conjure computer displays through contact...

three-lessons-weve-learned-developing-ar-solutions

Three Lessons We’ve Learned Developing AR Solutions

By Anastasiia Bobeshko   The staggering success of Pokemon Go has confirmed that augmented reality (AR) technology is emerging as a long-awaited bridge to close the gap between humans and machines. Industries and enterprises are adopting AR solutions to strengthen their competitive advantage and get customers engaged in business activities. As an organization that has...

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