Trimble & Umbra Partner to Bring Complex Imagery on the HoloLens

When developing for the HoloLens, keeping a constant 60 fps (frames per second) while making things look beautiful is a challenge. Balancing the processing power to display complex models and keeping the frame rate where it needs is just a straight up painful process, but a solution seems to be on the horizon.

Trimble, who just released their pricey SketchUp Viewer app for the HoloLens back in November, has announced a partnership with Umbra, the creators of a software API designed to make 3D content available in real time on any hardware. This partnership will bring far more sophisticated… more

Source: Trimble & Umbra Partner to Bring Complex Imagery on the HoloLens

ssvar

View posts by ssvar
Swiss Society of Virtual and Augmented Reality
Scroll to top

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close