When developing for the HoloLens, keeping a constant 60 fps (frames per second) while making things look beautiful is a challenge. Balancing the processing power to display complex models and keeping the frame rate where it needs is just a straight up painful process, but a solution seems to be on the horizon.
Trimble, who just released their pricey SketchUp Viewer app for the HoloLens back in November, has announced a partnership with Umbra, the creators of a software API designed to make 3D content available in real time on any hardware. This partnership will bring far more sophisticated… more
Source: Trimble & Umbra Partner to Bring Complex Imagery on the HoloLens