CAE offers virtual-to-live, simulation-based training solutions that assess human performance and help improve overall safety from healthcare and civil aviation, to defense and security operations. In working with Microsoft, #CAEHealthcare uses advanced #healthcaresimulation and #augmentedreality technology (Microsoft HoloLens) to train clinicians and health care providers to improve #patientsafety. Learn more at https://caehealthcare.com/hololens/
Video category: Augmented reality use cases
JJRR Ep37 Re-inventing medical school education – Augmented reality applications for HoloLens -…
Jeff Mlakar is a technologist who's found his dream job developing cutting edge applications in augmented reality. Listen to Ep37 as Jeff describes how he first discovered Microsoft's HoloLens and how now he's helping Case Western Reserve University and the Cleveland Clinic reinvent medical school education. Through the Interactive Commons at CWRU, Jeff and his team are eliminating the need for a physical cadaver lab for the new med school and replacing it with a shared augmented reality curriculum. www.case.edu/ic https://www.youtube.com/watch?v=h4M6BTYRlKQ https://www.youtube.com/watch?v=O55N7XYyp6g https://www.youtube.com/watch?v=arqO9vgS000 https://www.youtube.com/watch?v=l2NnOCLexOE https://www.youtube.com/watch?v=xtJkPUbK5P0s 03:56s Reinvention of medical school education as we know it 06:58s The interdisciplinary center at Case Western Reserve University 08:45s The 20th century classroom experience 10:30s Jeff’s background in technology and discovering Microsoft’s Hololens 13:02s Teaching gross anatomy without the use of a cadaver laboratory 15:40s Microsoft’s mixed reality headset, the Hololens 20:40s Cleveland Clinic and CWRU leading Hololens application development 23:15s Biomedical illustrators and 3D animators from Cleveland Institute of Art 26:58s Building scalable infrastructure / software platforms 29:48s Virtual reality vs augmented reality and the value of shared experiences 32:35s Demoing an architecture 3d model application and using existing 3d content 37:45s Controlling and experiencing virtual images with Hololens 41:45s Sharing experiences with others over the internet with wifi 45:15s Having remote meetings but sharing space with avatars i.e. “Jedi Council” 53:32s Trying things and seeing what works, exploring applications 55:53s Shifting mindset from no to let’s try it 57:38s Realizing how much fear has been ingrained with the old learning process “This is the next revolution of how we interact with technology” “If we don’t have that physical co-presence with each other, it’s really difficult to have a full, really impactful educational experience. That’s why the Hololens is a game changer for us.” Enjoy this episode? Share it with friends! Click Subscribe in iTunes!
Augmented Reality and the Future of Learning and Business | David Rapien | TEDxUCincinnati
Our interaction with the technological world today is changing rapidly. We are no longer limited by screens or even reality as we knew it. David Rapien walks us through the history and differences of Virtual Reality and Augmented Reality and looks towards the future options of these technologies in life, business and education. David Rapien enjoys being a husband, father, entrepreneur, and Assistant Professor - Educator at UC's Lindner College of Business. As the Undergraduate Program Director for Information Systems, he explores strange new technologies, seeks out new innovations and ways to learn, and boldly teaches students business solutions they have never considered before. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx
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Exploring augmented reality for education
‘Filmed under research conditions. The Augmented Reality (AR) technology being trialled is not available for purchase.’ Recently we have been exploring how augmented reality (AR) could work to extend and support print textbooks in the classroom. By combining visual, auditory, and kinaesthetic stimulation for an immersive learning experience, we hypothesised that AR could be particularly good for learning contexts in which visualisation and spatialisation are imperative for embedding concepts. Our investigation led to this collaboration with Melbourne Girls Grammar to trial a prototype of an AR layer over pages from the Oxford Atlas+ for Australian Schools. Visit our website: https://www.oup.com.au Oxford OWL: https://www.oxfordowl.com.au Blog: https://blog.oup.com.au
Smart factory with Microsoft HoloLens
How might a smart factory look like? At ZF location in Gray Court, SC Microsoft HoloLens is being tested to improve shopfloor collaboration.
Using Augmented Reality to Improve Precision in Sinus Surgeries
Seeing is believing when it comes to the new augmented reality technology being used for the first time in the U.S. for sinus procedures at Memorial Hermann-Texas Medical Center in Houston.
Augmented reality in use for industry 4.0 and building technology
▶ Augmented reality facilitates processes in industrial automation and building automation and forms the basis for digitalization. ▶ AR systems can be used in the facility management as well as in in-house tool shops for optimizing processes and reducing the error rate. In in-house tool shops the networking of all machines and tools in production can reduce the setup times of injection molding systems. Every workspace offers access to tool data and databases with animations and 3D models on every tool. ▶ In the facility management AR data are used by the building management system Emalytics from Phoenix Contact for the optimal management of your processes. Thanks to the intelligent networking of the entire building technology, every user has access to the right information at the right time. ▶ For more information about our building automation solutions check out our website: https://phoe.co/BuildingAutomation ▶ Subscribe to our YouTube channel to receive the latest news & updates: https://phoe.co/subscribe
Use of Augmented Reality in Education
Augmented reality (AR) is a direct or indirect live view of a physical, real-world environment whose elements are "augmented" by computer-generated perceptual information, ideally across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory. This Video demonstrate the fascinating use of Augmented Reality in educational field especially like biology with the use of AR App called HP Reveal (previously called Aurasma) on Smartphones and Tablets. HP Reveal App links- For Android: https://play.google.com/store/apps/details?id=com.aurasma.aurasma&hl=en For iPhone/iPad/iPod: https://itunes.apple.com/in/app/hp-reveal/id432526396?mt=8 HP reveal/ Aurasma Homepage: https://www.aurasma.com/ Follow My Aurasma/HP Reveal account: http://auras.ma/s/hBOmx & http://auras.ma/s/tC63A Video gear: iPhone 7 Camera: Sagar Kadam & Pratik Tiwari
Example of the use of augmented reality in manufacturing
Asahi Beverages is using augmented reality glasses to allow almost instant access to specialist support when production equipment breaks down in remote locations. Previously, technical specialists would often need to fly out to fix remote issues – an enormously expensive delay in a process where minutes of downtime count as many dollars in lost production. Now, local operators supply the eyes and the physical presence, with specialist expertise supplied remotely. On the back of estimated savings from the pilot, Asahi is enthusiastically expanding the technology to other locations.